SWTOR/ILM Master Orr
Being asked to design lightsaber assets for Industrial Light and Magic was a great honor for me, a high point of my career!
This saber started out as a pile of old flashgun parts, specifically Graflex, Graflite, Canon, Heiland, etc. I wanted to pull from vintage components to build this saber for ILM. Once I had it built in-hand, I then modeled it and painted the 1K texture set.
When it came to the audio, I asked our fantastic audio director to integrate vintage flashbulb pop sounds in the ignition. I think this ended up being some of the best sounds we've offered for a lightsaber in the game.
This was modeled in 3DS MAX, painted in Substance Painter. Concept, model, material and textures, vfx and animation all me.